This can also be seen in the first few minutes of gameplay, with Boozer, a biker buddy from his past. As one of the leaders pushing for making everyone work a fair share, some would see it as slavery, while others see it as security for supporting the group, many times I switched how I felt not just from how they acted, but why they acted this way. Throughout the entire game, the characters throughout the world are unique and complex, no single one is in the right or wrong. Now here is where I want to stop for a second, the relationships. As you progress you see his relationship with Boozer, another member of his drifter gang shine through.
#DAYS GONE PC REVIEW FULL#
John, a “Drifter” (a type of biker who travels from place to place with a posse), seeing his old world end, and trying to survive in a new one full of what the game calls Freakers, which you and I know as your more typical zombie type. However, upon playing into this for over 30 hours of pure enjoyment, I saw its features so much more than I would have thought originally.
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When I started this adventure, I will be honest, I thought it would be another generic zombie shoot-em-up, focusing on zombie count on screen and little on actual substance.
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Journeying across the wasteland-infested valleys of Oregon, you’ll see yourself fighting Hordes and the insane to try and make a home for you in this new world, where humans aren’t at the top of the food chain anymore. Days Gone is a post-apocalyptic open-world zombie game, focusing on the life of a biker surviving the apocalypse.